So long and thanks for all the fish
It’s been a pretty sweet ride but as of January 11, 2010 I will no longer be a Microsoft MVP. It’s been a great couple of years but I’m moving on to bigger and better things. I have accepted a position as an Software Development Engineer in Test (SDET) on the XNA team at Microsoft starting, you guessed it, January 11, 2010.
At this point I’m not sure what all will change in terms of my community involvement, but I will at least still be on the forums trying to help out with questions and I will hopefully continue doing what I can to write about game development and XNA related stuff on the blog.
Even though I might not be able to do as much community stuff as I did, I’m excited to know that I’m moving into a position where I can hopefully have a more direct involvement with making XNA Game Studio and the XNA Framework a better set of tools for game developers to use.
Oh, and Happy New Year!
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Wow! Big time congrats Nick! Enjoy the new gig!
Congrats Nick, I’m glad Microsoft sees what a great asset you are. Also I wanted to say Thanks for all of the advice, tips and tutorials you have provided over the years. Without most of the knowledge you’ve shared, many of us upcoming and current game developers would not have made this far.
Thanks and good luck.
Congrats. Nick would you mind telling me which video capture software you used for your video tutorials? I’m thinking of making a tutorial. Thanks, and best of luck with the XNA team.
The video tutorials were made with HyperCam.
Congrats! So which piece of XNA will you be working on (or can’t you say)?
I actually don’t even know yet, though even if I did, then I would probably have to play the “I’d tell you, but then I’d have to kill you” card.
Congratulations! I hope that you enjoy this new position.