Archive for April, 2009

One thing that I like to do is keep my unread posts down to 0 on the XNA forums. But it got really annoying to have to ctrl-click every link to get them all open in new tabs, read them (or just let them load), and then close them. Then repeat for the other pages. [...]

Sunday, April 19th, 2009 at 21:22 | 2 comments

I figure one of the larger areas of confusion and trouble is around XML serialization. Lots of people don’t realize the power that can be had or get tripped up by little problems, so hopefully I can do a few of these and try to show some cool stuff that can be done. The first [...]

Sunday, April 19th, 2009 at 11:01 | 1 comment

This is a little mini-series I’ve wanted to do for a while. I wanted to go through some common misconceptions about the way things work in .NET in order to help people get through problems instead of working around them. I have a few parts planned, but we’ll see how many I can come up [...]

Saturday, April 18th, 2009 at 16:42 | 8 comments

To conclude my little series on finding closest points, I decided the best thing to do was make an extension method so I can stop writing the exact same code over and over. Plus extension methods are cool. So here’s what I came up with: public static class Vector2ListExtensions { public static Vector2? FindClosestPoint( this [...]

Thursday, April 2nd, 2009 at 09:00 | Comments Off
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