XNA Game Studio 3.0 Dated for October 30th

October 13th, 2008 | 0 comments

From http://creators.xna.com/en-us/xna_goes_live_october30th:

XNA Game Studio 3.0 Coming October 30!

By now you may have heard that The New Xbox Experience (NXE) will go live globally on November 19, 2008! Xbox LIVE Community Games is a new channel within NXE and will launch in the US, Canada, UK, France, Italy, and Spain at the same time. We’re currently working to include even more countries at launch or shortly after so stay tuned for even more parts of the world to go live.

In addition, independent game developers will be happy to know that XNA Game Studio 3.0 will be available for download on October 30, 2008 so they can to convert their creations and prepare them to be a part of the launch of Xbox LIVE Community Games on November 19.

Looks like we’re going to have plenty of time to get our XNA GS 2.0 games prepped and tested for XBLCG, a relief to many developers I’m sure. This means you have 19 days not just to convert, but improve upon and, most importantly, test your game before submitting to XBLCG. Not sure what things to consider? Take a look at the Best Practices Guide the team was so kind to put together. Should give you an idea of the level of quality all games should achieve.


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